Houdini FX combines superior performance and dramatic, ease-of-use to deliver a powerful and accessible 3D experience to VFX artists creating feature films, commercials or video games. With its procedural node-based workflow, Houdini lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics environment. Houdini FX includes a complete toolset for studios that want to use it for other tasks such as lighting, animation or procedural modeling.
MODELING, RENDERING, ANIMATION Houdini FX includes all the base Houdini features including modelling, animation, character rigging, lighting, rendering, compositing and volumes. Digital Assets created in Houdini FX can be opened, animated and rendered in Houdini.
PYRO FX | With Pyro FX , Fire and Smoke simulations look more realistic and are faster and easier to set up. The speed gains in Houdini 12 are significant allowing for more iterations. The ability to simulate using the GPU takes things to a whole new level and advances in volume rendering create an impressive final look.
FLUIDS & OCEAN FX | Create realistic sims using forces such as surface tension, viscosity, and visco-elasticity. Particle fluids can be surfaced at the geometry level to produce high quality splashes while fluild forces are used to create white water effects.
BULLET RBD | In Houdini FX, you can use the Bullet Rigid Body solver to create highly complex simulations of large data sets. This solver and Houdini’s own solver work with various forces, constraints and collisions for complete control.
PARTICLES | Whether you are creating dust and debris or a flocks of birds, the particle tools in Houdini let you define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects.
FINITE ELEMENTS | The Finite Element solver analyzes the stresses on an object then either bends or breaks the object. It can also be used for soft body effects with volume preservation. Take the simulation of digital destruction, and gooey slimy objects, to the next level.
CLOTH | Houdini FX’s cloth solver can handle multiple layers while generating accurate, realistic results over long simulations. By adjusting a few simple parameters, you can achieve a variety of different looks and material types.
WIRE & FUR | Ideally suited to creating hair and fur simulations, the Wire solver in Houdini FX also can be used for other types of thin shapes. Control wires with attributes such as thickness, length, rigidity and curl for added control.
CROWDS | The crowd tools use artist-friendly shelf tools along with a new packed agent primitive type, a Finite State Machine solver, hardware accelerated display of instanced crowds, controls for crowd layout, steering, collision avoidance, terrain adaptation, motion blending, and look-at targets.Please test it and show us the results.
Houdini FX is a professional software application specialized in creating 3D animations using modelling, animation and character rigging tools.
The GUI looks intimidating and overwhelming at a first glance because the utility comes packed with a comprehensive army of fine-tuning parameters. Video tutorials and help manual are available in case you want to find out more about its capabilities.
You can preview objects in a 3D workspace, divide the 3D viewer into several viewports revealing different views, and choose between several shading modes to control how Houdini FX draws objects and geometry. You can make use of various view modes, namely tumble, dolly, track, tilt, and zoom.
Rock-solid 3D animation creator
The final verdict is that Houdini FX is suitable for designing complex 3D animations because it bundles a comprehensive suite of features. It can be used for creating commercials, video games or feature films and applying advanced options like lighting, animation or procedural modelling. It is one of the best 3D animation software programs on the market thanks to its node-based interface, accurate modeling, texturing and animation tools, as well as photorealistic lighting using its advanced rendering engine (Mantra).
3D animation editing options
Houdini FX impresses with a multitude of features that allow you to employ surface nodes to define the shape of an object, move, rotate and scale components, as well as make use of a ‘value ladder’ for altering the numeric values with mouse movements.
What’s more, you can select objects or components (points, edges, primitives, or vertices) and make a child object’s transformations (moves, rotations and scales) relative to those of a parent object.
A scene is made up of several objects, such as geometry (props like tables, chairs, spaceships, and lamps, and character skins), characters (bones and muscles), nulls (null objects have a location, rotation and scale but they do not render), cameras (points of view which you can render), and lights.
The application offers support for brush tools, which can be used for sculpting geometry and attributes, and lets you group multiple objects in a bundle and enable the cooking mode for recomputing the look and contents of the scene.
The suite of editing features does not stop here. The program has to offer special effects to make simulations look realistic, such as fire and smoke, fluid and ocean, bullet, particle, cloth, finite, wire, and fur elements.
Operating System - 64-bit only
Windows:
- Windows 10 (64 bit)
- Windows 8.1
- Windows 8
- Windows 7 SP1 (future versions of Houdini will not be supported on Win7)
- Windows Server (any version) is NOT supported.
- Requires 64-bit Intel-based Mac with OSX 10.11 and higher
- Ubuntu 14.04+ LTS (64-bit)
- Debian 8.0+ (64-bit)
- RHEL 7+ (64-bit)
- Fedora 21+ (64-bit)
- Open SUSE 13.2+ (64-bit)
- CentOS 7+ (64-bit)
- Mint 17.3+ (64-bit)
- gcc 6.3.1 is required.
4 GB required
8 GB or higher and 64GB strongly recommended for fluid simulations
Processor
Intel or AMD x64 CPU with SSE 4.2 required. Houdini 17.0 will not run on a system with an instruction set lower than SSE 4.2.
Disk Space
2GB required for installation
Input Devices
3 Button mouse required
Scroll wheel used where present
Wacom tablet recommended for Houdini's brush-based tools
Graphics Cards
A GL4.0 compliant graphics card is required. GL3.3 cards will have missing features and lower GL versions will not run Houdini 17 at all.
4GB VRAM or more is required. Less than this can result in display errors such as blank windows. High DPI displays (4K, 5K) or multiple monitors require a minimum of 4GB.
Graphics card must support OpenCL version 1.2.
The OptiX Denoiser requires a Kepler or later Nvidia GPU (K, P, M, V prefixes).
It is VERY important that you install the latest driver for your graphics card. Failing to do so may result in display issues and/or slow performance:
Windows
- NVidia GeForce GPUs: 390.77 or higher (don't use 376.xx - you'll have slow performance and crashes)
- NVidia Quadro GPUs: 390.77 or higher
- AMD: 19.Q3 or higher
- Intel 10.18.10.3958 or higher.
- NVidia Quadro & GeForce GPUs: 390.25 or higher (don't use 376.xx - you'll have slow performance and crashes)
- AMD: 19.Q3 or higher
- Intel 10.18.10.3958 or higher.
- Minimum resolution: 1920 x 1200 (widescreen).
- 4GB VRAM or higher required for dual displays or single displays greater than 1920x1200.
- 4GB of VRAM (or higher) required for High DPI displays such as 4K and 5K (3840x2160, 5120x2880)
- Color depth of 32-bit (“true color”) required.
- We recommend you either select sRGB as your color profile or calibrate your monitor to gamma 2.2.
- On certain graphics cards, Houdini can use the GPU to dramatically increase the performance and speed of your Pyro FX and Fluid simulations.
- In order to take advantage of this capability, you'll need a GPU capable of supporting OpenCL. Refer to the Supported Graphics Cards page.
- The amount of VRAM your GPU has access to will limit the size of simulation that you can run on it. 4GB + is ideal for larger simulations.
- GPU acceleration currently does NOT make use of multiple OpenCL devices (i.e. two or more graphics cards) but this may change at a future date.
SideFX Houdini FX là phần mềm lãnh đạo ngành công nghiệp trong hoạt hình và hiệu ứng hình ảnh phần mềm 3D, là tự hào thông báo việc phát hành trực tiếp của Houdini 13 trong đó giới thiệu một yếu tố giải hữu hạn uốn và xé FX, một kiến trúc đa luồng hạt mới tích hợp vào bối cảnh động lực hiện có Houdini và một luồng công việc chiếu sáng mới để xử lý hiệu quả các tập dữ liệu khổng lồ.
Houdini có thể được sử dụng để tạo hiệu ứng video , mô hình nhân vật, mô hình hóa các đối tượng ba chiều, công cụ mạnh mẽ Rigging, mô hình hóa, NURBS, ánh sáng, che cẩn thận và thông minh, hỗ trợ ngôn ngữ kịch bản Python, hỗ trợ chuyển động của camera và hơn thế nữa. Đây chỉ là một số tính năng của phần mềm mạnh mẽ này.
SideFX Houndini là một phần mềm tạo hiệu ứng tuyệt vời. Nó mới được phát triển trong vài năm trở lại đây nhưng lại là công cụ rất mạnh để tạo các hiệu ứng cháy, nổ, bụi, nước, chất lỏng, khói, ... Với những nhà sản xuất phim điện ảnh hoặc quảng cáo, nó thực sự là công cụ hữu hiệu cho các sản phẩm của mình, giúp tiết kiệm chi phí và mang lại hiệu quả cao. Hãy tìm hiểu về nó ngay và làm chủ nó nếu như bạn không muốn bị lạc hậu trong nền công nghiệp giải trí và đồ họa.
Houdini kết hợp hiệu năng vượt trội và ấn tượng, dễ sử dụng để mang lại trải nghiệm 3D mạnh mẽ và dễ tiếp cận cho các nghệ sỹ VFX tạo ra các bộ phim, quảng cáo hoặc trò chơi điện tử. Houdini cho phép bạn tạo nhiều nội dung sáng ta nhanh hơn để giảm thời gian biểu và tận hưởng sự linh hoạt nâng cao trong tất cả các tác vụ của bạn. Houdini là hoàn hảo cho các nghệ sĩ Hiệu ứng hình ảnh và giám đốc kỹ thuật với môi trường hạt và động thái của nó. Houdini FX bao gồm một bộ công cụ hoàn chỉnh cho các studio muốn sử dụng nó cho các tác vụ khác như ánh sáng, hình ảnh động hoặc mô hình thủ tục.
Tải Houdini SideFX phiên bản mới nhất:
Have a good day!